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Josh 'Riku' Knatt
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joshknatt
Feb 4, 2022
1 min read
Mutliplayer Game Ideation
joshknatt
Feb 1, 2022
3 min read
Colour Correcting in Nuke: Setting a scene through colour
joshknatt
Jan 29, 2022
2 min read
Prototype V3 - Voiceover and audio
joshknatt
Jan 26, 2022
1 min read
Prototype V2 - lighting and special effects
joshknatt
Jan 24, 2022
6 min read
Introduction to Nuke - CG Assets into a live action scene
joshknatt
Jan 18, 2022
1 min read
Playable Prototype V1
joshknatt
Jan 12, 2022
1 min read
Constructing the Character Creator in Unity
joshknatt
Jan 11, 2022
1 min read
Dialogue Scene Development
joshknatt
Jan 11, 2022
1 min read
Rethinking the prototyping tool - Dialogue Scene
joshknatt
Jan 10, 2022
1 min read
Starting Menu - UI Interative Prototype
joshknatt
Jan 9, 2022
1 min read
UI Development - Character Creation
joshknatt
Jan 6, 2022
1 min read
Narrative Completion
joshknatt
Jan 3, 2022
1 min read
Narrative Writing Focus
joshknatt
Jan 2, 2022
1 min read
Returning to the Onboarding Sequence
joshknatt
Dec 30, 2021
1 min read
Rethinking the narrative - Narrative and Scenes
joshknatt
Dec 20, 2021
1 min read
Prototyping Part 2 - Divergent Paths Opening
joshknatt
Dec 19, 2021
1 min read
Prototyping Phase 1!
joshknatt
Dec 18, 2021
1 min read
Prototyping Tool Decisions
joshknatt
Dec 16, 2021
1 min read
Further World Development, finishing the world map
joshknatt
Dec 16, 2021
1 min read
Critical Path Development 2 - Lining up quests using the semi linear structure
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